
The new areas of the game will likely take about a dozen hours from 'beginning' to end using your character from the original game.Īs I hadn't saved my old characters from my original playthrough of Titan Quest, I started a new game with a new character and worked my way through part of the game for many hours before tiring of it and just wanting to see the new stuff. This is not the equivalent of Sacred Underworld, which was quite playable as a stand-alone game where you started with a new or saved character and played just the expansion content and ended up satisfied with the overall game experience. It is easy to assemble a 'laundry list' of new features and game modes and so on - and I will do that, but there are some more subtle elements that make this an expansion that seems typical but handles things very differently than most others of its' type. With this epic setup as your backdrop, you know it is time to set off and run some trivial fetch quests for inhabitants of small towns along your travels. Hades, god of the dead, has other plans - and there is only one thing in his path, which is to eliminate the god-slayer. Zeus and the other Olympians see this as a sign of the dawning of the 'Age of Man' and leave the material plane. In typical expansion fashion, the game turns what seems to be an ultimate victory - you as a mortal slaying the god Typhus on Mount Olympus - into a mere first step on the path to your ultimate battle. The story of Immortal Throne starts from the end of the original Titan Quest - if you have not played or finished that, you might skip to the next section to avoid learning any details you want to remain a surprise. The 'will I like it?' breakdown is pretty simple - if you liked the original you'll be very pleased with the expansion if you hated the original just stay away if you liked the original somewhat but lost track after a while, then I'm afraid you're stuck reading on to see whether the new stuff piques your interest. The recent expansion Immortal Throne changes that, integrating history into the flow of gameplay and making enhancements and additions that are sure to please fans of the original. In each town there are historians and storytellers and others who will impart endless lore, but only a small amount of that made it into the core game.

My review (at GamerDad ) pointed out that the game played like hack-n-slash wrapped around a history lesson. Last year's Titan Quest was a very successful addition to the action-RPG genre.
